Job Overview
Salary
¥4,000,000 - 7,000,000/year
Job Type
Full-time
Japanese Level
None Required
Category
Tech & Engineering
Description
**About the company:** lowiro Tokyo We're the studio behind the rhythm game Arcaea, and are founded with a single goal to create unforgettable story-driven games. We bring together skills from all over the world to craft what we are truly passionate about. **Responsibilities:** Design a variety of game assets, menus, screen layouts, and other UI components. Produce polished 2D graphic assets including icons, buttons, typography, and visual effects. Format artwork for printed goods and events, coordinating with our production partners in Tokyo. Occasionally produce wireframes, mockups, and prototypes to explore layout options. Ensure UI design supports gameplay clarity, accessibility, and aesthetic cohesion. Work closely with programmers to clearly outline UI designs and functionality, adjusting for in-engine constraints. Iterate on designs based on internal and player feedback. Collaborate with narrative and art teams to ensure visual consistency across the game’s style. Requirements Native English ability. 2-3+ years of professional experience in UI/UX or graphic design, preferably in games or interactive media. Strong portfolio demonstrating UI for games, apps, or other interactive experiences. Proficiency in design tools such as Figma, Photoshop, Illustrator, or similar. Excellent understanding of visual hierarchy, typography, strong use of color, and layout. Ability to create unique, eye-catching works that follow established themes/art direction. Having profound knowledge/experience of Japanese font design. Additionally, any CJK font experience is desirable. Nice to haves While not specifically required, tell us if you have any of the following. Strong Japanese proficiency. Experience with print media, working with spot colors, and producing specs for print shops. Knowledge of accessibility best practices for UI design. Interest in commercial rhythm games. Understanding of game design principles and player-experience flow. Familiarity with working with game engines such as Unity. Compensation ¥4,000,000 ~ ¥7,000,000 annually. APPLY FOR THIS POSITION DO YOU NEED MORE INFO? ASK A QUESTION **Requirements:** Native English ability. 2-3+ years of professional experience in UI/UX or graphic design, preferably in games or interactive media. Strong portfolio demonstrating UI for games, apps, or other interactive experiences. Proficiency in design tools such as Figma, Photoshop, Illustrator, or similar. Excellent understanding of visual hierarchy, typography, strong use of color, and layout. Ability to create unique, eye-catching works that follow established themes/art direction. Having profound knowledge/experience of Japanese font design. Additionally, any CJK font experience is desirable. **Nice to have:** While not specifically required, tell us if you have any of the following. Strong Japanese proficiency. Experience with print media, working with spot colors, and producing specs for print shops. Knowledge of accessibility best practices for UI design. Interest in commercial rhythm games. Understanding of game design principles and player-experience flow. Familiarity with working with game engines such as Unity. **Compensation:** ¥4,000,000 ~ ¥7,000,000 annually. APPLY FOR THIS POSITION DO YOU NEED MORE INFO? ASK A QUESTION
Requirements
- Native English ability.
- 2-3+ years of professional experience in UI/UX or graphic design, preferably in games or interactive media.
- Strong portfolio demonstrating UI for games, apps, or other interactive experiences.
- Proficiency in design tools such as Figma, Photoshop, Illustrator, or similar.
- Excellent understanding of visual hierarchy, typography, strong use of color, and layout.
- Ability to create unique, eye-catching works that follow established themes/art direction.
- Having profound knowledge/experience of Japanese font design. Additionally, any CJK font experience is desirable.
