Job-Überblick
Job Type
Vollzeit
Japanese Level
Nicht erforderlich
Category
Tech & Engineering
Beschreibung
**About the company:** KOMODO Chiyoda-ku, Tokyo KOMODO works on products that shape the gaming and manga industries of the future. We've brought the Valve Index VR system and Steam Deck to markets in Asia, developed and published original games, and are building a manga platform. **Responsibilities:** Design, implement, and own core gameplay systems with a focus on responsiveness and player feel Collaborate closely with game designers to prototype, iterate, and refine gameplay mechanics Provide technical leadership and guidance on gameplay architecture and best practices Ensure gameplay systems are scalable, maintainable, and performant Review code and contribute to engineering standards and workflows Identify and solve complex gameplay, performance, or technical challenges Support and mentor junior or mid-level engineers as the team grows Requirements 6+ years of professional experience as a Gameplay Engineer or similar role in game development Strong proficiency in C++ and blueprints with extensive experience developing in Unreal Engine Deep understanding of gameplay systems, player input, state management, and game feel Proven ability to architect and maintain complex gameplay systems Strong skills in writing clean, maintainable, and efficient code Excellent communication and collaboration skills across disciplines Nice to haves While not specifically required, tell us if you have any of the following. Experience developing competitive or PvP-based games Familiarity with networking, replication, or multiplayer systems Strong debugging, profiling, and performance optimization skills Experience leading or mentoring other engineers Interest in expressive, skill-based, and responsive gameplay systems Japanese communication ability is a plus **Requirements:** 6+ years of professional experience as a Gameplay Engineer or similar role in game development Strong proficiency in C++ and blueprints with extensive experience developing in Unreal Engine Deep understanding of gameplay systems, player input, state management, and game feel Proven ability to architect and maintain complex gameplay systems Strong skills in writing clean, maintainable, and efficient code Excellent communication and collaboration skills across disciplines **Nice to have:** While not specifically required, tell us if you have any of the following. Experience developing competitive or PvP-based games Familiarity with networking, replication, or multiplayer systems Strong debugging, profiling, and performance optimization skills Experience leading or mentoring other engineers Interest in expressive, skill-based, and responsive gameplay systems Japanese communication ability is a plus
Anforderungen
- 6+ years of professional experience as a Gameplay Engineer or similar role in game development
- Strong proficiency in C++ and blueprints with extensive experience developing in Unreal Engine
- Deep understanding of gameplay systems, player input, state management, and game feel
- Proven ability to architect and maintain complex gameplay systems
- Strong skills in writing clean, maintainable, and efficient code
- Excellent communication and collaboration skills across disciplines
